[ODE] loose octrees and ODE

Fig TaTam fig_tatam at hotmail.com
Sat Oct 18 23:13:04 MST 2003


Has anyone considered using loose octrees with ODE? Would ODE benefit from 
it? or is ODE's current space partitioning scheme is better?

I am making a 3D space game and I was thinking of using loose octrees to 
make it easy for ships to detect each other with radar.

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