[ODE] Balancing a Vehicle
Nate W
coding at natew.com
Mon Oct 13 21:18:36 MST 2003
On Mon, 13 Oct 2003, Julian Spillane wrote:
> I've recently encountered a problem with my
> simulation that I had supposed was inevitable.
> I'm currently simulating a vehicle with rear-
> wheel drive interacting with a trimesh (so it has
> sphere-wheels), but, when it reaches high speeds
> and attempts to turn, it tends to flip simply
> because its wheels are spherical. Does anyone
> have any ideas of what I could do to dampen the
> flipping?
My guess is that your car is flipping because the wheel-terrain friction
is too high. If you turn it down, the car will slide rather than flip.
I've got a sphere-wheeled vehicle cruising around on a trimesh terrain, it
works fine.
--
Nate Waddoups
Redmond WA USA
http://www.natew.com/
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