[ODE] TriangleMesh hell

Alex Hetu alexhetu at videotron.ca
Wed Oct 1 18:05:47 MST 2003


i think you either need to define dTRIMESH_ENABLED or use float instead of
doubles.

  -----Original Message-----
  From: ode-bounces at q12.org [mailto:ode-bounces at q12.org]On Behalf Of Robson
Ito
  Sent: Wednesday, October 01, 2003 5:20 PM
  To: ODE at q12.org
  Subject: [ODE] TriangleMesh hell


  i´m just trying to compile and see the trimesh example working. but when i
press the keys to release the geons they just fall and dont collide with the
tri-mesh. Ok..i know i have to compile the CVS version  of ODE. i have just
a few questions:
  does the CVS version works to box, cylinder and spheres? Can the example
work with that version.
  what version of OPCODE should i use with?





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