[ODE] Creating a TriList heightmap geom
Aras Pranckevicius
nearaz at interamotion.com
Wed May 14 02:12:02 2003
> This should not be the case. What version of the tricollider are you
using?
> The CVS version or the mailinglist version?
I've tried all the version I could grab - the CVS, the 2 mailing list
versions, and even the one from nebula-physics package :)
> If it is the latter, how have you configured your sphere contact
generation?
Again - all the options - all contacts, merge contacts, merge normals.
> Perhaps you are using really large polygons? The colliders do not like
this.
Roughly of the size of the wheels (spheres). I've used larger ones before,
and subdividing them improved the behaviour, but it's still noticeable.
Ok, probably just some silly bug of mine somewhere... :)
Aras Pranckevicius aka NeARAZ
http://www.gim.ktu.lt/nesnausk/nearaz/