[ODE] hw
Russ Smith
russ at q12.org
Mon May 12 13:41:01 2003
> Note that this presents sparse methods for systems of linear equations, not
> LCPs. My paper also covers PSD LCPs, but for dense matrices, rather than
> sparse. I haven't read the above paper in detail yet, but I think that its
> possible to extend it to sparse LCPs.
hi adam,
thanks for the reference. interesting paper. on the subject of hardware
accelarated physics my own feelings tend towards "give me a faster
general purpose processor". of course specialized hardware (GPU, PS2 SIMD,
whatever) is a big win when the algorithms you're running are reasonably
simple and stable. but with any such hardware there's going to be a big
investment in optimization that not only ties you to the hardware platform
but also to the algorithms you're using. a hardware accelerated dense
matrix method is no good for an iterative LCP method or a reduced
coordinate method (and vice versa). i believe that truly interesting
simulations are going to be multi-domain and will require diverse
numerical methods to work - which requires a very flexible (and therefore
somewhat general purpose) computational engine. but obviously hardware
accelerated specialized algorithms are always going to fill a
valuable niche.
one other thing to note is that mass market general purpose chips
(pentium, athlon, power, GPUs etc) are usually ahead of the game
process-wise and can therefore be way faster than more specialized
hardware. for example, with BLAS you can get something like 80-90%
efficiency on these processors with dense matrix operations - this can be
way more flops than you'd ever get out of your FPGA. just a thought.
russ.
--
Russ Smith
http://www.q12.org/
On Mon, 12 May 2003, Adam Moravanszky [Novodex] wrote:
>
> -- Adam Moravanszky
> /*================*\
> |Chief Software Architect
> |NovodeX AG
> |physics middleware
> |www.novodex.com
> \*================*/
>
>
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