[ODE] Collision CSG?

gl gl at ntlworld.com
Thu Mar 27 05:18:02 2003


> That's pretty darn clever.  You could sample the mesh via raycasting to
get
> the heightfield data from it.  Anybody want to try it? : ).

Thinking some more, if you only allowed negative offsets, then you could do
normal cylinder collision tests before you'd need to test the heightfield...
--
gl