SV: [ODE] Particle/cloth/skeleton (was: Re: Choleski factorization)
Adam D. Moss
aspirin at ntlworld.com
Mon Mar 24 03:02:02 2003
Joakim Eriksson wrote:
> If you do it wrong the body would simply
> pass through the cloth when it has a high enough speed.
> And that would sort of break ode in a way. Then you would be
> forced to think about max speeds and such
This is a danger that ODE already has, though. Geoms can
cheerfully pass through each other if they're going fast
enough, are thin enough in one dimension, and your collision
detection steps are infrequent enough, requiring hacks with
rays and ccylinders for bullets, etc.
--
Adam D. Moss . ,,^^ adam@gimp.org http://www.foxbox.org/ co:3
... but his bosses didn't like him so they shot him into space.