[ODE] Python bindings?

Damien Miller djm at mindrot.org
Sun Mar 23 21:36:02 2003


Matthias Baas wrote:
> At 21:27 11.03.2003 +1100, Damien Miller wrote:
> 
>> This is probably a FAQ, but it isn't answered in the FAQ wiki so I 
>> assume it is fair game :)
>>
>> Does OpenDE have Python bindings? I think that the combination of 
>> OpenDE with Pygame and PyOpenGL would be very cool.
> 
> 
> I have written a wrapper module that we use for kind of a VR environment 
> which is used for robotics simulations. The module doesn't wrap every 
> ODE class yet, but most of it is there (some utility functions and the 
> fixed joint and angular motor are still missing).

Excellent!

[snip]

> But I was planning on releasing it as Open Source sooner or later 
> anyway, so I can do that just as well right now..... or rather in a few 
> days, since I want to do at least some minimal brushing up before making 
> it publicly available.
> On what system are you planning on using it? And what Python version? 
> (you need at least 2.2)

I would be using python 2.2.1 on Linux, Windows and hopefully BSD.

-d