[ODE] How to do iterative

Billy Zelsnack billy_zelsnack at yahoo.com
Wed Mar 19 14:18:02 2003


>Henri Hakl said:
>Just curious - does it make sense to have a solution specifically optimized
>for tree-like articulated systems? (most of the time that is the case in my
>simulations... not too interested in having a box-pyramid and then running
>cars into it ;)

If any of the bodies can interact with anything else (including other bodies
in the tree), a closed loop is easily formed.

-billy