[ODE] complex geometries

Cristian Bianchi cristian at sssup.it
Wed Mar 12 09:38:01 2003


Hi,
you can take a look to TestBoxStack demo. In that demo several complex
geometries are build in a random way. You can use the generation code to
learn how to glue geomotries, then the drawing code to draw tranformed
geoms.
Bye,
Cristian Bianchi

----- Original Message -----
From: "Christian Verbeek" <christian.verbeek@ais.fraunhofer.de>
To: <ode@q12.org>
Sent: Wednesday, March 12, 2003 5:09 PM
Subject: [ODE] complex geometries


> dear mailinglist,
>
> i want to build a more complex geometry made up of several boxes and
> cylinders. this geometry should be handeld as a single body in my
simulation.
> odes documentation tells me, that the fixed joint is not a good idea and
that
> i should represent the sub-bodies as a single body.
>
> how do i do that? right now i have several bodies and geometry objects and
my
> construction just falls to pieces.
>
> thanks for help, c.
> --
> -__________________________________________
> Dr. rer. nat. Dipl.-Phys. C. Verbeek
> email: christian.verbeek@ais.fraunhofer.de
> room: C2-214
> http://www.ais.fraunhofer.de/~verbeek
> phone: +49 2241 14 2057
> fax  : +49 2241 14 2384
>
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