[ODE] joint motor(2)

kimyongsum vat832 at hotmail.com
Tue Mar 11 14:09:02 2003


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Hi:

I got the box moving @ constant speed by using slider joint as David =
suggested. Now I have a new question.
What if I want to push the box one side harder than the other to cause =
the box to turn (not only changing the direction) but still go at =
constant speed. How can I achieve this?=20

I think I can use dBodyAddRelForceAtRelPos on both sides the box to make =
it turn but it'll go faster and faster.

Thank you,

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<META http-equiv=3DContent-Type content=3D"text/html; =
charset=3Dwindows-874">
<META content=3D"MSHTML 6.00.2719.2200" name=3DGENERATOR>
<STYLE></STYLE>
</HEAD>
<BODY bgColor=3D#ffffff>
<DIV><FONT face=3DArial size=3D2>Hi:</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>I got the box moving @ constant speed =
by using=20
slider joint as David suggested. Now I have a new question.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>What if I want to push the box one side =
harder than=20
the other to cause the box to turn (not only changing the direction) but =
still=20
go at constant speed. How can I achieve this? </FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>I think I can use <FONT color=3D#0000ff =

size=3D3>dBodyAddRelForceAtRelPos <FONT color=3D#000000>on both sides =
the box to=20
make it turn but it'll go faster and faster.</FONT></FONT></FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>Thank you,</FONT></DIV></BODY></HTML>

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