[ODE] rotation matrix from normalized vector?
Fig TaTam
fig_tatam at hotmail.com
Tue Mar 11 01:28:01 2003
Is there a way to convert a normalized vector into rotation matrix?
Here's what I'm trying to do:
I got dBody, and I want to store several possible points on which force can
be applied, relative to the body. I want to store the force vector, relative
to that body. Then I want to position another body at the point where force
is applied. And I want the rotation of that other body to be dependent on
the orienation of the force vector.
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