[ODE] Breakable joints
Nate W
coding at natew.com
Sat Jun 28 12:05:02 2003
On Sat, 28 Jun 2003, Roel van Dijk wrote:
> I wrote a wrapper class for joints that handles things like when a joint
> should break, at what force or torque, and if it can break. After each
> physics step I call an update function that checks these conditions. If a
> break condition is met it detaches the joint. It works perfectly. I only have
> to think about what to do with the detached joints, but I think I can just
> throw them away.
> What are your ideas on this? Could this be implemented in ode? It could
> certainly be more optimized then in my wrapper class and it could have more
> detailed break conditions. Maybe specialized for each joint type.
At the very least, it sounds like a good thing to include as a
contribution. As for implementing it in ODE itself, is there a way to do
so without forcing any memory or CPU overhead on ODE users who don't want
breakable joints?
--
Nate Waddoups
Redmond WA USA
http://www.natew.com