[ODE] SetTransform-like ?
r0dy@r0dy.net
r0dy at r0dy.net
Fri Jun 20 05:27:02 2003
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Hi
In many 3d or physics systems you can do something like
myobject.SetTransform(matrix) with matrix being a 4*4 matrix...
I don't find any equivalent in ODE, is it normal ?
thomas
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<DIV><SPAN class=3D078062312-20062003><FONT face=3DArial=20
size=3D2>Hi</FONT></SPAN></DIV>
<DIV><SPAN class=3D078062312-20062003><FONT face=3DArial=20
size=3D2></FONT></SPAN> </DIV>
<DIV><SPAN class=3D078062312-20062003><FONT face=3DArial size=3D2>In =
many 3d or=20
physics systems you can do something like myobject.SetTransform(matrix) =
with=20
matrix being a 4*4 matrix...</FONT></SPAN></DIV>
<DIV><SPAN class=3D078062312-20062003><FONT face=3DArial size=3D2>I =
don't find any=20
equivalent in ODE, is it normal ?</FONT></SPAN></DIV>
<DIV><SPAN class=3D078062312-20062003><FONT face=3DArial=20
size=3D2></FONT></SPAN> </DIV>
<DIV><SPAN class=3D078062312-20062003><FONT face=3DArial=20
size=3D2>thomas</FONT></SPAN></DIV></BODY></HTML>
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