[ODE] diffs, box-sphere collider changes
Adam D. Moss
aspirin at ntlworld.com
Tue Jul 15 02:23:01 2003
Aras Pranckevicius wrote:
>>diff -u -b -r1.9 collision_std.cpp
>>--- ode/src/collision_std.cpp 11 Jul 2003 21:35:34 -0000 1.9
>>+++ ode/src/collision_std.cpp 14 Jul 2003 19:13:20 -0000
>
> This one's because I thought it was a bug in box-sphere collider (I've
> reported it to this list, but it didn't gain much interest :)).
According to
> comments, the routine should push the sphere to the closest box edge.
Now,
> I'm either missing something, or it's pushing the sphere to the
farthest box
> edge (finds largest 't', not smallest one). Hence this change.
Ooh, that's interesting. It looks to me like you're right.
Russ?
--Adam
--
Adam D. Moss . ,,^^ adam@gimp.org http://www.foxbox.org/ co:3