[ODE] ODE: Center of gravity problem & fast step
Nate W
coding at natew.com
Tue Jul 8 12:09:01 2003
On Tue, 8 Jul 2003, Troy Chard wrote:
> One of the guys in the #crystal space chat room mentioned that there's
> a new function on the way called fastStep which is supposed to be a
> faster approach for advancing the simulation. I thought I'd enquire to
> see if there was a 'fastStep' in the works?
Actually, it's been available since April. It's faster, but sometimes
that speed comes with a side-effect of 'squishy' joints (including contact
joints). There's no free lunch, but for some situations it is greatly
preferable to the regular solver.
--
Nate Waddoups
Redmond WA USA
http://www.natew.com