[ODE] Presentation and question - READ THIS
Martin C. Martin
martin at metahuman.org
Sat Jul 5 12:14:01 2003
I'd vote for, in the debug build, print an (optional?) warning.
- Martin
Erwin de Vries wrote:
>
> > That's IT! you STAR! I owe you a beer if you're ever in the UK... and I'm
> > sure this has to become part of the FAQ :)
>
> I think we'd rather should pull in some code to manually set the FPU
> precision before starting dWorldStep(). Or make it a utility function. This
> should be very cheap, right?
>
> Way back i saw the same problems with the Ipion physics engine. (taken over
> by Havok) Using OpenGL it was fine, but as soon as i plugged in a d3d
> renderer, it hung somewhere in a function during dynamics computations.
>
> Erwin
>
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