[ODE] Presentation and question - READ THIS

Martin C. Martin martin at metahuman.org
Sat Jul 5 12:14:01 2003


I'd vote for, in the debug build, print an (optional?) warning.

- Martin

Erwin de Vries wrote:
> 
> > That's IT! you STAR! I owe you a beer if you're ever in the UK... and I'm
> > sure this has to become part of the FAQ :)
> 
> I think we'd rather should pull in some code to manually set the FPU
> precision before starting dWorldStep(). Or make it a utility function. This
> should be very cheap, right?
> 
> Way back i saw the same problems with the Ipion physics engine. (taken over
> by Havok) Using OpenGL it was fine, but as soon as i plugged in a d3d
> renderer, it hung somewhere in a function during dynamics computations.
> 
> Erwin
> 
> _______________________________________________
> ODE mailing list
> ODE@q12.org
> http://q12.org/mailman/listinfo/ode