[ODE] Presentation and question
Shaul Kedem
shaul_kedem at yahoo.com
Sat Jul 5 08:18:02 2003
Ricard,
Did you use the latest cvs snapshot and enabled
OPCODE?
If you didn't my email should not concern you.
About your problem - how do you keep the box in the
air ? You say all you do is get the position and
rotation of the box but I fear you have at least
created a world, a space a geom and a body, and
supplied a callback.
Best,
Shaul
--- Ricard Pillosu <ricard@netlands-project.net>
wrote:
> Hi all,
>
> My name's Ricard and I'm creating a game engine
> using ODE as final project
> for the "master in videogames creation" in "Pompeu
> Fabra" University at
> Barcelona.
>
> I've using ODE for some time but lately there is a
> strange error I couldn't
> fix in any way ... Just loading a box in the air and
> after 1 second the box
> goes to infinity ... no collision, no forces, no
> gravity, nothing; just wait
> some secs.
>
> Sometimes this error raises after 2-3 seconds, and
> sometimes it just
> disappears! it's really strange. I've recompiled ODE
> a lot of times (using
> stepfast and without it). The only thing I'm doing
> related to ODE in asking
> every frame for the rotation and position to ODE of
> the box. The log is
> something like this:
>
> [05/07/2003 16:13:17] Data loading finished
> [05/07/2003 16:13:17] Registering texture
> '../paranoia/textures/default.jpg'
> [05/07/2003 16:13:17] Texture registered
> successfully
> [05/07/2003 16:13:17] pos: -14.887733 10.588591
> -0.377678
> [05/07/2003 16:13:18] pos: -14.887733 10.588591
> -0.377678
> [05/07/2003 16:13:18] pos: -14.887733 10.588591
> -0.377678
> [05/07/2003 16:13:18] pos: -1.#IND00 -1.#IND00
> -1.#IND00
>
> This problem seems related to an email I found in
> the archives from
> "shaul_kedem at yahoo.com":
>
> > - If you start off by pressing "b" with some luck
> you
> >will see that box going to infinity (doesn't happen
> >every time, and after the first 3-5 boxes
> everything
> >is ok, weird).
>
> Is there any issue in ODE about this? I'd apreciate
> any help / sugestion
> ... the engine is useless if objects disapears
> suddenly with no explication
> :(
>
> Thanks a lot,
> ricard
>
>
>
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