[ODE] Presentation and question

Ricard Pillosu ricard at netlands-project.net
Sat Jul 5 07:48:02 2003


Hi all,

	My name's Ricard and I'm creating a game engine using ODE as final project
for the "master in videogames creation" in "Pompeu Fabra" University at
Barcelona.

	I've using ODE for some time but lately there is a strange error I couldn't
fix in any way ... Just loading a box in the air and after 1 second the box
goes to infinity ... no collision, no forces, no gravity, nothing; just wait
some secs.

	Sometimes this error raises after 2-3 seconds, and sometimes it just
disappears! it's really strange. I've recompiled ODE a lot of times (using
stepfast and without it). The only thing I'm doing related to ODE in asking
every frame for the rotation and position to ODE of the box. The log is
something like this:

[05/07/2003 16:13:17] Data loading finished
[05/07/2003 16:13:17] Registering texture '../paranoia/textures/default.jpg'
[05/07/2003 16:13:17] Texture registered successfully
[05/07/2003 16:13:17] pos: -14.887733 10.588591 -0.377678
[05/07/2003 16:13:18] pos: -14.887733 10.588591 -0.377678
[05/07/2003 16:13:18] pos: -14.887733 10.588591 -0.377678
[05/07/2003 16:13:18] pos: -1.#IND00 -1.#IND00 -1.#IND00

	This problem seems related to an email I found in the archives from
"shaul_kedem at yahoo.com":

> - If you start off by pressing "b" with some luck you
>will see that box going to infinity (doesn't happen
>every time, and after the first 3-5 boxes everything
>is ok, weird).

	Is there any issue in ODE about this? I'd apreciate any help / sugestion
... the engine is useless if objects disapears suddenly with no explication
:(

Thanks a lot,
ricard