[ODE] Stops & motors for the universal joint
Martin C. Martin
martin at metahuman.org
Tue Jul 1 13:58:02 2003
Doh! I KNEW I'd forget that! :)
Thanks,
Martin
Russ Smith wrote:
>
> > The universal joints now have joint limits and motors. I've tested the
> > joint limits in my own project, but not the motors, so I can't guarantee
> > the motors will work, but they should.
>
> thanks for this martin. i've made a few minor formatting changes to the
> stuff you checked in (nitpicky things). i've also deleted the debug lines
> from joints.cpp, as you had the comment:
> // ********** : HEY!!! Remove this, it was for debugging
>
> :)
>
> russ.
>
> --
> Russ Smith
> http://www.q12.org/