[ODE] Stops & motors for the universal joint

Martin C. Martin martin at metahuman.org
Tue Jul 1 13:58:02 2003


Doh!  I KNEW I'd forget that!  :)

Thanks,
Martin

Russ Smith wrote:
> 
> > The universal joints now have joint limits and motors.  I've tested the
> > joint limits in my own project, but not the motors, so I can't guarantee
> > the motors will work, but they should.
> 
> thanks for this martin. i've made a few minor formatting changes to the
> stuff you checked in (nitpicky things). i've also deleted the debug lines
> from joints.cpp, as you had the comment:
>   // ********** : HEY!!! Remove this, it was for debugging
> 
> :)
> 
> russ.
> 
> --
> Russ Smith
> http://www.q12.org/