Re[2]: [ODE] dCylinder with new collision detection system
slipch
slipch <slipch at gsc-game.kiev.ua>
Mon Jan 20 06:40:02 2003
Hello Olivier,
Monday, January 20, 2003, 12:35:18 PM, you wrote:
OM> I noticed that the dCylinder contrib misses the Cylinder - Ray collision.
OM> Did anyone already implemented this ? If not, I will do it and
OM> contribute it to the dCylinder contrib.
It has not been implemented yet. If you do not need precise Cylinder
-Ray you may use CCylinder -Ray or Box - Ray collide functions.
--
Best regards,
Konstantin Slipchenko mailto:slipch@gsc-game.kiev.ua