On Fri, 28 Feb 2003, Michal Bacik wrote: > > The forces you're looking for do not come from contact joints, and/or are > > not part of "rigid body" dynamics (e.g. grass). But, you can fake it by > > applying those forces yourself. > > Thanks. How can I apply the force? I think it's dBodyAddForce(), but check the docs for a better answer. -) -- Nate Waddoups Redmond WA USA http://www.natew.com