[ODE] Geomgroups vs composite
Adam D. Moss
aspirin at ntlworld.com
Mon Feb 10 05:51:02 2003
Anders Olofsson wrote:
> I have not tried 0.035 yet, the test_boxstack crashed for me when filling
> up the scene with composite objects (holding down the 'x' key will do the
> trick). In 0.03 that test works fine, is this a known problem?.
Boxes now generate more contact points, so it's several times
more likely that you'll blow your stack. A big pile of touching
objects always has this danger. (Memory usage complexity for the
solver is what, O(n^2) w.r.t. DOFs restrained?)
I was briefly horrified by 0.035 because I judge ODE's speed
and stability by the speed and stability of the boxstack demo.
But I was wrong. :)
--Adam
--
Adam D. Moss . ,,^^ adam@gimp.org http://www.foxbox.org/ co:3
busting makes me feel good
'"Wankbadger" failed to reach MPs. "Wank-badger" succeeded.'