[ODE] Fixed joints
Ed Jones
ed.jones at oracle.com
Wed Dec 17 23:05:50 MST 2003
The first time round this loop you will connect Bodies[0] to itself.
Is that really what you intended to do?
arcad wrote:
>Hello ODE,
>
>Please explain anyone why beside me joint of the type Fixed so strange works?
>I have maked the table on four legs:
>
>for (i=0; i<5; i++)
>{
> joint[i]=dJointCreateFixed (world, 0);
> dJointAttach(joint[i],Bodies[0],Bodies[i]);
> dJointSetFixed(joint[i]);
>}
>
>Works very strange - a legs bend displaced and turn round lid. Afterwards they return on place.
>Obviously when use Fixed joint bodies must be not displaced and turn round comparatively each other.
>Or this not so? Explain please?
>Is it Beforehand thanked, Arcad.
>
>
>
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