[ODE] Fixed joints
Roel van Dijk
R.vanDijk at rad.umcn.nl
Wed Dec 17 12:50:18 MST 2003
On Wednesday 17 December 2003 12:30, arcad wrote:
> Works very strange - a legs bend displaced and turn round lid. Afterwards
> they return on place. Obviously when use Fixed joint bodies must be not
> displaced and turn round comparatively each other. Or this not so? Explain
> please?
> Is it Beforehand thanked, Arcad.
Fixed joint is not a complete working joint. I believe it is for debugging
purposes only. If you want to make a table or something you should use a
dGeomTransformClass geom:
http://opende.sourceforge.net/ode-latest-userguide.html#ref89
Basicly you create one body with multiple geoms.
>From the fixed joint documentation
(http://opende.sourceforge.net/ode-latest-userguide.html#ref52):
"Using this joint is almost never a good idea in practice, except when
debugging. If you need two bodies to be glued together it is better to
represent that as a single body."
"Currently the fixed joint does not support a non-identity relative rotation
between two bodies, it only supports a relative offset."
I think that explains your troubles.
It would be really cool if someone could make the fixed joint behave better.
There are more purposes for a fixed joint then creating composite objects.
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