[ODE] Re: 2d Rotation/tranformation

Roel van Dijk R.vanDijk at rad.umcn.nl
Mon Dec 1 12:08:35 MST 2003


On Monday 01 December 2003 11:14, garry wrote:
> Is there anychance someone could answer my other question? The one about
> whether the angles are outputted/inputted in radians?
I think it is in radians. All the helper functions require radians and 
functions like sin and cos take radians as arguments.

For instance:
void dRFromAxisAndAngle (dMatrix3 R, dReal ax, dReal ay, dReal az, dReal 
angle);
Compute the rotation matrix R as a rotation of angle radians along the axis 
(ax,ay,az).

So I _think_ the angles are all in radians.



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