[ODE] angular velocities
Ivan Bolcina
ivan.bolcina at volja.net
Sat Sep 28 01:33:07 2002
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Hello.
How do I get rotation velocities? I used dBodyGetAngularVel, but it =
returned
rotation around world axes. How do I transform it to object's axes?
So I have rotation angular velocities and quaternion of orientation.
Please advise.
ivan
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<DIV><FONT face=3DArial size=3D2>Hello.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT> </DIV>
<DIV><FONT face=3DArial size=3D2>How do I get rotation velocities? I =
used <FONT=20
size=3D2>dBodyGetAngularVel, but it returned</FONT></FONT></DIV>
<DIV><FONT face=3DArial size=3D2>rotation around world axes. How do I =
transform it=20
to object's axes?</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT> </DIV>
<DIV><FONT face=3DArial size=3D2>So I have rotation angular velocities =
and=20
quaternion of orientation.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT> </DIV>
<DIV><FONT face=3DArial size=3D2>Please advise.</FONT></DIV>
<DIV><FONT face=3DArial =
size=3D2>ivan</FONT></DIV></FONT></DIV></BODY></HTML>
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