[ODE] Flight Simulation
Nate W
coding at natew.com
Sat Oct 19 23:06:02 2002
On Sat, 19 Oct 2002, Marco Grubert wrote:
> >And also, if I have a mesh and a terrain, does ODE support such collisions?
>
> AFAIK no. Only one of the objects can be a mesh (trilist) the other one has
> to be a box or sphere (not sure about the current capped/cylinder status).
> I.e. you would use the bounding box of the fuselage & wings and a trilist
> for the terrain.
That's a better answer than what I wrote just a minute ago. I think I
misunderstood the question.
--
Nate Waddoups
Redmond WA USA
http://www.natew.com