Re[2]: [ODE] CCylinder
Nate W
coding at natew.com
Wed Oct 9 11:36:02 2002
On Wed, 9 Oct 2002, slipch wrote:
> NW> I don't know off the top of my head, but have a look at the test_buggy
> NW> sample app. It creates capped cylinders for the wheel's collision hulls,
> NW> it should be evident from the source code what axis they're on to begin
> NW> with.
>
> In my version of test_buggy spheres used for wheels.
Oh look, mine too. Sorry about that. :-)
--
Nate Waddoups
Redmond WA USA
http://www.natew.com