[ODE] "transformed" "geometries" do not interact with static geometry objects

Russ Smith russ at q12.org
Thu Jul 25 19:08:02 2002


> What about storing not only g1 and g2 in the contact, but also body1
> and body2 (or 0). This would not break any code, because it is an
> addition and not an API change. The two integers more or less should
> not cause memory problems ;-)

if i provide a mode on the Transform geometry that controls what values
get put into g1,g2 (so you can have the transform geom or the
transformed geom in there) then you should be able to get the correct
bodies with dGeomGetBody() consistently for all geoms. so this would
eliminate the need for body1,body2, correct?

russ.

-- 
Russell Smith
http://www.q12.org