[ODE] "transformed" "geometries" do not interact with static geometry objects
slipch
slipch <slipch at gsc-game.kiev.ua>
Wed Jul 24 09:54:02 2002
Hello slipch,
Wednesday, July 24, 2002, 2:34:41 PM, you wrote:
s> Hello ode,
s> May be some one encounter this problem.
s> My "transformed" "geometries" do not interact with static geometry objects.
s> While they normally interact with "geometries" which connected to
s> "bodies".
I think I can answer my question. The problem is in my callback
function.
.........
dJointAttach(c, dGeomGetBody(contacts[i].geom.g1), dGeomGetBody(contacts[i].geom.g2));
....
It need to get "bodies" from transforms.
I have another question.
Is there any way to get transform object from a geometry object which is
attached to the transform.
--
Best regards,
slipch mailto:slipch@gsc-game.kiev.ua