[ODE] Capped Cylinder / Box collision bug?
Erick Tryzelaar
erickt at andrew.cmu.edu
Mon Jul 22 13:10:02 2002
Ah, that makes sense. Thanks,
-e
On Mon, 22 Jul 2002, Erwin de Vries wrote:
> int dCollideCB (const dxGeom *o1, const dxGeom *o2, int flags,
> dContactGeom *contact, int skip)
> {
> dDebug (0,"unimplemented");
> return 0;
> }
>
> ...
>
> Which means its not implemented.
>
> Erwin
>
> ----- Original Message -----
> From: "Erick Tryzelaar" <erickt@andrew.cmu.edu>
> Cc: <ode@q12.org>
> Sent: Monday, July 22, 2002 21:01
> Subject: [ODE] Capped Cylinder / Box collision bug?
>
>
> > Hi All,
> >
> > I cant seem to get a capped cylinder to collide with a box. Anyone else
> > having this problem? I can get the cylinder to collide with a sphere, and
> > spheres collide correctly with the box, so I think everything is set up on
> > my end.
> >
> > Thanks for any help!
> >
> > -e
> >
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> >
> >
>
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