[ODE] Capped Cylinder / Box collision bug?

Erick Tryzelaar erickt at andrew.cmu.edu
Mon Jul 22 13:10:02 2002


Ah, that makes sense. Thanks,

-e

On Mon, 22 Jul 2002, Erwin de Vries wrote:

> int dCollideCB (const dxGeom *o1, const dxGeom *o2, int flags,
>   dContactGeom *contact, int skip)
> {
>   dDebug (0,"unimplemented");
>   return 0;
> }
>
> ...
>
> Which means its not implemented.
>
> Erwin
>
> ----- Original Message -----
> From: "Erick Tryzelaar" <erickt@andrew.cmu.edu>
> Cc: <ode@q12.org>
> Sent: Monday, July 22, 2002 21:01
> Subject: [ODE] Capped Cylinder / Box collision bug?
>
>
> > Hi All,
> >
> > I cant seem to get a capped cylinder to collide with a box. Anyone else
> > having this problem? I can get the cylinder to collide with a sphere, and
> > spheres collide correctly with the box, so I think everything is set up on
> > my end.
> >
> > Thanks for any help!
> >
> > -e
> >
> > _______________________________________________
> > ODE mailing list
> > ODE@q12.org
> > http://q12.org/mailman/listinfo/ode
> >
> >
>
> _______________________________________________
> ODE mailing list
> ODE@q12.org
> http://q12.org/mailman/listinfo/ode
>
>