[ODE] Capped Cylinder / Box collision bug?
Erwin de Vries
erwin at vo.com
Mon Jul 22 12:17:02 2002
int dCollideCB (const dxGeom *o1, const dxGeom *o2, int flags,
dContactGeom *contact, int skip)
{
dDebug (0,"unimplemented");
return 0;
}
...
Which means its not implemented.
Erwin
----- Original Message -----
From: "Erick Tryzelaar" <erickt@andrew.cmu.edu>
Cc: <ode@q12.org>
Sent: Monday, July 22, 2002 21:01
Subject: [ODE] Capped Cylinder / Box collision bug?
> Hi All,
>
> I cant seem to get a capped cylinder to collide with a box. Anyone else
> having this problem? I can get the cylinder to collide with a sphere, and
> spheres collide correctly with the box, so I think everything is set up on
> my end.
>
> Thanks for any help!
>
> -e
>
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