[ODE] Rolling friction?

Eric Cha ericc at xenopi.com
Thu Jul 18 13:11:26 2002


Last I heard, rolling friction existed... Not easy to quantify, but it
does exist..

> -----Original Message-----
> From: ode-admin@q12.org [mailto:ode-admin@q12.org] On Behalf 
> Of Filipe Dias
> Sent: Thursday, July 18, 2002 12:46 PM
> To: ode@q12.org
> Subject: Re: [ODE] Rolling friction?
> 
> 
> Rolling friction?.. mm forgive me to ask this, but isn't it 
> supost not to 
> exist? I know of air resistance :-|  But if we have a perfect plane, 
> always perpendicular to the gravity, beeing rolled-over by a 
> cylinder and 
> no "fluid" (like air) around, I gess the cylinder is suposed to get 
> closer to infinity every second.... and at constant speed.. ;-)
> 
> Fil.
> 
> 
> -----Original Message-----
> From: Erick Tryzelaar <erickt@andrew.cmu.edu>
> To: ode@q12.org
> Date: Thu, 18 Jul 2002 15:06:47 -0400 (EDT)
> Subject: [ODE] Rolling friction?
> 
> > Hello all,
> > 
> > What's the status with ODE and rolling friction? I know that it 
> > currently does not support it (as exhibited by a ball that 
> rolls off 
> > to infinity :)), but is it ever going to be added in?
> > 
> > I've added a hack that just adds a damper force and torque 
> any rolling 
> > object, but I'd much rather it done for me, correctly :)
> > 
> > Thanks,
> > 
> > -Erick
> 
> 
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