[ODE] Rolling friction?
Eric Cha
ericc at xenopi.com
Thu Jul 18 13:11:26 2002
Last I heard, rolling friction existed... Not easy to quantify, but it
does exist..
> -----Original Message-----
> From: ode-admin@q12.org [mailto:ode-admin@q12.org] On Behalf
> Of Filipe Dias
> Sent: Thursday, July 18, 2002 12:46 PM
> To: ode@q12.org
> Subject: Re: [ODE] Rolling friction?
>
>
> Rolling friction?.. mm forgive me to ask this, but isn't it
> supost not to
> exist? I know of air resistance :-| But if we have a perfect plane,
> always perpendicular to the gravity, beeing rolled-over by a
> cylinder and
> no "fluid" (like air) around, I gess the cylinder is suposed to get
> closer to infinity every second.... and at constant speed.. ;-)
>
> Fil.
>
>
> -----Original Message-----
> From: Erick Tryzelaar <erickt@andrew.cmu.edu>
> To: ode@q12.org
> Date: Thu, 18 Jul 2002 15:06:47 -0400 (EDT)
> Subject: [ODE] Rolling friction?
>
> > Hello all,
> >
> > What's the status with ODE and rolling friction? I know that it
> > currently does not support it (as exhibited by a ball that
> rolls off
> > to infinity :)), but is it ever going to be added in?
> >
> > I've added a hack that just adds a damper force and torque
> any rolling
> > object, but I'd much rather it done for me, correctly :)
> >
> > Thanks,
> >
> > -Erick
>
>
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