[ODE] C++ wrappers
henry.maddocks@met.co.nz
henry.maddocks at met.co.nz
Wed Apr 10 22:23:01 2002
I was just going through case by case and adding the missing bits. eg
setting Hinge2 params
I got to the point where it was getting a bit ugly so i was going to
create a joint base class and some specialised joints on top.
From memory there were other candidates for derived classes but I've
forgotten. I don't have code in front of me.
Sounds like you are a bit ahead of me.
I stopped because...
a) I had what I needed for the time being and
b) I wanted to spend some time thinking about the performance issues.
The old virtual function thing was concerning me ( I know, I know...) I
was going to have a look at the possibility of getting at the cpp that
is hiding underneath the c interface.
On Thursday, April 11, 2002, at 04:38 PM, Martin C. Martin wrote:
> Same in what way? Following the existing examples, or creating proper
> polymorphism for joint and geom types?
>
"Computer games don't affect kids; I mean if Pac-Man affected us as
kids, we'd all be running around in darkened rooms, munching magic pills
and listening to repetitive electronic music." - Kristian Wilson,
Nintendo, Inc, 1989