[ODE] Re: Simpler Suspension Geometries

Colin Reed colin at nintendo.co.jp
Tue Dec 11 17:18:01 2001


> do the vehicle demos on the havok site actually use the raycasting version?
> anyone know of an actual example of a game that uses it? i would like an
> example to strive to instead of working at blind target.

The RaceDemo on my site http://www.cersoft.com uses raycasting for the
suspension (at the moment), it uses my own rigid body routines but it
does work really well.

Colin