[ODE] ODE rocks!

Kenneth Holmlund holmlund at hpc2n.umu.se
Tue Dec 4 11:16:02 2001


Speaking of a wall of bricks.
How many stacked rigid bodies can ODE handle in real-time today
on a, say, 2GHz P4?
Assume I would pour spheres or boxes into one big box and let
the system relax. How many would I be able to do: 50, 100, 500?

How much slower would it be if I instead use polygon modeled
non-primitives bodies (say max 15 vertices each)?

/Kenneth


Benny Kramek wrote:

> 
> A ball rolls down a ramp and crashes into a wall of bricks.
> 


-- 
Director, VRlab
HPC2N, Umeå University, S-901 87 Umeå, Sweden
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