HOWTO: Difference between revisions
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= Basic ODE = | = Basic ODE = | ||
* [[How Collision Detection Works]] | |||
* [[Simple Bouncing Sphere]] | * [[Simple Bouncing Sphere]] | ||
* [[Simple Bouncing Sphere (rus)]] | * [[Simple Bouncing Sphere (rus)]] | ||
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* [[HOWTO upright capsule|Upright Capsule for FPS characters]] | * [[HOWTO upright capsule|Upright Capsule for FPS characters]] | ||
* [[Moving Platforms]] | * [[Moving Platforms]] | ||
* [[Simple ray casting query]] | |||
= System Features = | = System Features = |
Latest revision as of 09:31, 24 March 2019
Here is a list of HOWTO tutorials for common and non-trivial features that can be implemented with ODE
Basic ODE
- How Collision Detection Works
- Simple Bouncing Sphere
- Simple Bouncing Sphere (rus)
- Tutorials from Kosei Demura; they cover almost every aspect of ODE, so it's a great starting point for new users.
Common Game Features
- HOWTO build a 4 wheel vehicle
- Composite Objects
- Constrain Objects to 2D
- HOWTO Damping
- Gravity Gun
- Rag-doll Character
- Buoyant Objects
- HOWTO thrust control logic
- Upright Capsule for FPS characters
- Moving Platforms
- Simple ray casting query