Difference between revisions of "Buoyant Objects"

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(Created page with "= Simulate buoyant objects == Some useful info about buoyancy simulation with ODE can be found at: http://www.cambrianlabs.com/Mattias/DelphiODE/BuoyancyParticles.asp Object...")
 
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= Simulate buoyant objects ==
 
= Simulate buoyant objects ==
  
Some useful info about buoyancy simulation with ODE can be found at: http://www.cambrianlabs.com/Mattias/DelphiODE/BuoyancyParticles.asp
+
Some useful info about buoyancy simulation with ODE can be found at: [https://web.archive.org/web/20080827235731/http://www.cambrianlabs.com/Mattias/DelphiODE/BuoyancyParticles.asp http://www.cambrianlabs.com/Mattias/DelphiODE/BuoyancyParticles.asp]
  
 
Objects are approximated with spheres. There seems to be no sourcecode available (in this demo, but is avaliable in complete package-Downloads section- for Delphi_GLScene programers).
 
Objects are approximated with spheres. There seems to be no sourcecode available (in this demo, but is avaliable in complete package-Downloads section- for Delphi_GLScene programers).
  
 
There were multiple approaches to buoyancy simulations presented in ODE mailing list.
 
There were multiple approaches to buoyancy simulations presented in ODE mailing list.

Latest revision as of 09:21, 29 March 2019

Simulate buoyant objects =

Some useful info about buoyancy simulation with ODE can be found at: http://www.cambrianlabs.com/Mattias/DelphiODE/BuoyancyParticles.asp

Objects are approximated with spheres. There seems to be no sourcecode available (in this demo, but is avaliable in complete package-Downloads section- for Delphi_GLScene programers).

There were multiple approaches to buoyancy simulations presented in ODE mailing list.