[ODE] building 64bit ODE?
Rodrigo Hernandez
kwizatz at aeongames.com
Fri Oct 19 09:28:49 MST 2007
Adrian Boeing wrote:
> Replacing
>
> #ifdef _MSC_VER
>
> with
>
> #if defined(_MSC_VER) && !defined(_M_X64)
>
> should do the trick (note: I haven't tested it..)
>
I think removing them altogether would be a better idea, seems like they
are workarounds for
the lousy Visual Studio 6.0 compiler, which is no longer around
(remember this is fairly old code).
Cheers!
More information about the ODE
mailing list