[ODE] Networking
Jon Watte (ODE)
hplus-ode at mindcontrol.org
Sat Nov 3 15:24:38 MST 2007
Either accept the latency between command and response that comes from a
server round-trip, or forward extrapolate entities on the client and
accept that the simulations will be divergent.
Cheers,
/ h+
ruben-gerlach at web.de wrote:
> thank you. The problem is, how can I allow the player to interact with the environment if its only like a replay? In this approach simulating the scene on the client side
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