[ODE] XML Formats

Michael Lacher michael.lacher at hlw.co.at
Tue Feb 6 01:09:37 MST 2007


You should check out collada (http://www.khronos.org/collada/).

Dave Grundgeiger wrote:
> Hi. I'm interested to learn what XML formats are relevant to game and 
> simulation programming. I did some searching and found X3D and H-Anim. 
> Are these widely used? Do these formats include the physical properties 
> of objects or just the display and animation properties? Is there an XML 
> format specifically for physics engines? Are there other important XML 
> specs, perhaps for AI or game scripting?
>  
> Thanks!
>  
> Dave
> 
> 
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-- 
Michael Lacher

Gryps Engine: http://engine.hlw.co.at
ODE commercial support: http://engine.hlw.co.at/odesupport.htm


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