[ODE] Code quality
Gero Müller
gero.mueller at cloo.de
Sat Feb 3 09:22:32 MST 2007
Hi!
actually i don't want to change ODE structure. I just would like to see a
thorough code cleanup.
Gero
Am Samstag 03 Februar 2007 14:24:28 schrieb Kaido Kert:
> Good ideas could be drawn from Ogre3D project perhaps, i think this is
> the most well-structured and architected open source C++ library out
> there.
> If the code or algorithm doesnt fit into the framework, it isnt
> commited. But as the architecture is so well thought out and follows
> best practices and patterns very closely, there is always a way to
> plug the idea in somewhere so that it doesnt break the quality.
>
> -kert
>
> On 2/3/07, Gero Müller <gero.mueller at cloo.de> wrote:
> > Hello!
> >
> > I have the feeling that the code quality of ODE is decreasing steadily.
> > Many patches are simply thrown in. And there seems to be no real coding
> > style convention. How about a code quality project?
> >
> > 1. Setup a wiki page, define the ODE coding style and assign task to some
> > members/voluteers.
> >
> > 2. A wiki page for patch files. Before patches are applied, let them be
> > tested and reviewed by the community.
> >
> > What do you think?
> > Gero
> > p.s. i'd volunteer for the mass functions..
> > _______________________________________________
> > ODE mailing list
> > ODE at ode.org
> > http://mooshika.org/mailman/listinfo/ode
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