[ODE] Simulation of tank
STenyaK (Bruno Gonzalez)
stenyak at gmx.net
Fri Sep 8 10:29:15 MST 2006
GTA 3 used 3 wheels per side in tanks IIRC. I think your problem might be
related with outer tires rotating more than inner ones (circle radius is
bigger when the tank is rotating without traslating). Therefore you may
want to send less torque the closer the wheels are to tank center of
On Fri, 08 Sep 2006 18:12:11 +0200, Peter Libič <Peter.Libic at seznam.cz>
> I'm trying to write a simulation of a tank on a trimesh terrain.
> I tried to simulate it using one box with four spheres-wheels in corners.
> Then I applied torque or amotor to the wheels. For turning I applied to
> left wheels
> more torque and to the left wheels less, or negative torque. This
> didn't worked well.
> So I tried to let the wheeels only for acceleration and braking and to
> turn I used torque
> for the chasis-box in desired direction. When I reduced the mu value
> this worked quite well
> for big wheels and boxes, but for smaller ones it's really bad.
> Could anyone give me advice, how should I simulate the tank?
> Thanks a lot,
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> ODE at q12.org
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