[ODE] Segfaulting ODE with too many objects -- ALLOC vs MALLOC
Daniel K. O.
danielko.listas at gmail.com
Mon Oct 2 22:04:02 MST 2006
Kyle Hubert escreveu:
> Sorry, 404 on the dowload link from heaplayers.org.
Yes, the links are broken. On Heap Layers' mailing list there are links
to the downloads page:
http://www.cs.umass.edu/~emery/hoard/download.html
http://www.cs.umass.edu/~emery/hoard/hoard-3.5.1/heaplayers_3_5_1.tar.gz
But the Alexandrescu's article should be enough to implement it on ODE,
as Heap Layers is GPL. We would only need a small fraction of the
features anyways.
--
Daniel K. O.
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