[ODE] Segfaulting ODE with too many objects -- ALLOC vs MALLOC

Daniel K. O. danielko.listas at gmail.com
Mon Oct 2 22:04:02 MST 2006


Kyle Hubert escreveu:
> Sorry, 404 on the dowload link from heaplayers.org.

Yes, the links are broken. On Heap Layers' mailing list there are links 
to the downloads page:

http://www.cs.umass.edu/~emery/hoard/download.html
http://www.cs.umass.edu/~emery/hoard/hoard-3.5.1/heaplayers_3_5_1.tar.gz

But the Alexandrescu's article should be enough to implement it on ODE, 
as Heap Layers is GPL. We would only need a small fraction of the 
features anyways.


--
Daniel K. O.



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