[ODE] Recommended methods for simulating a circular platform?
Remi Ricard
remi.ricard at simlog.com
Thu Nov 30 11:14:43 MST 2006
Hi,
> I hope to have a circular platform in my simulation, but the only
> cylinders included with ODE by default are capped. What have others
> done when they actually needed a flat, circular surface?
>
> If it comes to it, I may be able to write my own implementation... I
> only need to collide spheres against the cylinder, and the cylinder
> can always be aligned with an axis, but I was hoping for a better
> solution.
>
If you use the latest ODE version 0.7 you will have cylinder.
If you use cylinder, you have to remember there is no support for
cylinder-cylinder collision.
See:
http://opende.sourceforge.net/wiki/index.php/Manual_%28Collision_Detection%29#Collision_Detection
Remi
N.B. Capped cylinder were renamed Capsule.
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