[ODE] Ode.NET
Jason Perkins
starkos at gmail.com
Thu Nov 2 11:31:15 MST 2006
I just checked in the bulk of an API-level .NET binding. I still have
to work my way through some of the support headers like error.h,
memory.h, etc. but the main API is done. I have done very little
testing in order to get it done quickly, so I'll be counting on
feedback to catch any problems.
I decided to put in the functions requiring the unsafe modifier, such
as dBodyGetPosition() and the like. I expose the unsafe function with
"Unsafe" tacked on the end, and then a wrapper you can use if you
don't want to enable unsafe mode in your own code.
public class d {
public unsafe Vector3* BodyGetPositionUnsafe(IntPtr body);
public Vector3 BodyGetPosition(IntPtr body) {
unsafe { return *BodyGetPositionUnsafe(body); }
}
}
There is also a `--no-unsafe` switch on the premake script so you can
exclude all unsafe code if you want, but I haven't implemented all of
the Copy...() replacements yet, in my ideological battle against
unsafe code ;)
I am going to finish binding all of these support functions, and then
I'll start looking into implementing a higher-level API.
Enjoy, feedback welcome.
Jason
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