[ODE] GIMPACT with doubles
Daniel K. O.
danielko.listas at gmail.com
Wed Nov 1 18:42:22 MST 2006
Jon Watte (ODE) escreveu:
> Francisco Leon wrote:
>
>> If you're making a game, why do you need doubles?
>>
>> Games don't need doubles. And monsters don't need AI,
>> because they're stupid!!! :D :D :D
>>
>
> Games need doubles (or some other large-range solution), if they want a
> map bigger than about 2km x 2km.
>
> And simulations routinely use geocentric coordinates, which measure
> position in distance-from-earth-center, which totally needs double
> precision.
>
Joke: -===>
You: O
>-<
|
/ \
--
Daniel K. O.
More information about the ODE
mailing list