[ODE] trouble compiling from SVN on Debian Sid (unstable)

Jean de Largentaye jlargentaye at gmail.com
Sat May 13 01:49:48 MST 2006


Huzzah! And there was much rejoicing. I report a functional system
with Debian Sid (which uses modular X.org X11R7, with different lib
paths)

John

On 5/12/06, Rodrigo Hernandez <kwizatz at aeongames.com> wrote:
>
> Done, if anyone has problems (which I doubt because AC_PATH_X should
> take care of everything) with configure finding X header and library paths,
> I am sure they'll let us know :).
>
> Thanks for your help.
>
> Cheers!
>
> Terry L. Triplett wrote:
>
> > Commenting lines 305-311 of configure.in <http://configure.in> works.
> > (Note this just refers to the build - haven't checked to see if
> > everything runs properly.)
> >
> > On 5/11/06, *Rodrigo Hernandez* <kwizatz at aeongames.com
> > <mailto:kwizatz at aeongames.com>> wrote:
> >
> >
> >     Ok, before I remove the tests (I think they're no longer needed since
> >     there is now a native OSX drawstuff implementation), lets make
> >     100% sure
> >     thats what causes the problem.
> >     Did you try removing the lines from 954 and then compiling? let me
> >     know,
> >     if you did and it worked, I'll just remove them from the trunk as
> >     well.
> >
> >
> >     Terry L. Triplett wrote:
> >
> >     > Ugh.  I was hoping this would do it.  Revision 954 dies with the
> >     same
> >     > error as previous.  I'm reaching the end of the evening
> >     > family/household time and can look a little harder once I'm allowed
> >     > back on the PC.
> >     >
> >     > On 5/11/06, *Rodrigo Hernandez* <kwizatz at aeongames.com
> >     <mailto:kwizatz at aeongames.com>
> >     > <mailto:kwizatz at aeongames.com <mailto:kwizatz at aeongames.com>>>
> >     wrote:
> >     >
> >     >
> >     >     Ok, I didnt remove the lines yet, but rearanged the test in
> >     order for
> >     >     those to be added only if they have something in them,
> >     >     please try and see if it works now, I tested on FC5 and it
> >     >     compiled fine.
> >     >
> >     >     Terry L. Triplett wrote:
> >     >
> >     >     > Yes.
> >     >     >
> >     >     > On 5/11/06, *Rodrigo Hernandez* < kwizatz at aeongames.com
> >     <mailto:kwizatz at aeongames.com>
> >     >     <mailto:kwizatz at aeongames.com <mailto:kwizatz at aeongames.com>>
> >     >     > <mailto: kwizatz at aeongames.com
> >     <mailto:kwizatz at aeongames.com> <mailto:kwizatz at aeongames.com
> >     <mailto:kwizatz at aeongames.com>>>>
> >     >     wrote:
> >     >     >
> >     >     >
> >     >     >     Ah, yes, I added that code based on the OpenGL
> >     detection script
> >     >     >     that was
> >     >     >     submited, in theory, x_includes and x_libraries
> >     >     >     would be set by the X detecting snippet, but for some
> >     >     reason, they
> >     >     >     don't
> >     >     >     get set, however, X is detected properly.
> >     >     >
> >     >     >     Does latest SVN trunk compile when you remove those lines?
> >     >     >
> >     >     >     Terry L. Triplett wrote:
> >     >     >
> >     >     >     > I've been doing some test compiles against various SVN
> >     >     revisions and
> >     >     >     > have narrowed down this problem to the changes made to
> >     >     >     configure.in <http://configure.in>
> >     <http://configure.in> <http://configure.in>
> >     >     >     > < http://configure.in> in revision 942.  Revision 941
> >     >     builds fine,
> >     >     >     > revision 942 doesn't.
> >     >     >     >
> >     >     >     > I'm still going through the various files (eg.
> >     config.log
> >     >     etc.)  to
> >     >     >     > understand exactly what changed, but the likely culprit
> >     >     seems to be
> >     >     >     > following bit of code:
> >     >     >     >
> >     >     >     > dnl Add X include and lib paths
> >     >     >     >   if test "X$no_x" != "Xyes"; then
> >     >     >     >     CXXFLAGS="$CXXFLAGS -I${x_includes}"
> >     >     >     >     CFLAGS="$CFLAGS -I${x_includes}"
> >     >     >     >     LDFLAGS="$LDFLAGS -L${x_libraries}"
> >     >     >     >   fi
> >     >     >     >
> >     >     >     > If I comment out this if block, everything compiles as
> >     >     before.
> >     >     >     >
> >     >     >
> >     >
> >     >------------------------------------------------------------------------
> >     >     >     >
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> >     >     >     >
> >     >     >     >
> >     >     >
> >     >     >
> >     >
> >     >
> >
> >
>
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