[ODE] Havok and NVIDIA present Havok FX at GDC 2006
steve1011
steve1011 at att.net
Tue Mar 28 08:46:06 MST 2006
Yep, I was wrong. I read too much between the lines and assumed when
Ageia said their SDK would seemlessly support their PhysX PPU and that
the PS3 would have PCI slots that the PS3 would support the PhysX PPU as
an add-on card. In everything I read, I was biased toward believing PS3
would support h/w physics. At the moment I can't find any specific
reference to PS3 and PhysX PPU. I still wish for it to be true but I
slipped in promoting something out of my imagination. Thanks to all who
keep us sharp.
Steve
Julien LOLLIVIER wrote:
>>The PS3 is spec'ed to support PhysX as an add-on PCI card. Mentioned
>>here: http://www.ps3station.com/98/PS3-passes-PhysX-Test-XBox-360-Fails.htm
>>
>>
>
>Wrong. From your source :
>
>"Several versions of the technology will be offered: software-based rendering
>on single and dual-core PCs, software versions running on the Playstation 3
>and Xbox 360, and PCs equipped with PhysX chips."
>
>... and Ageia said shortly after this conference that "including those comparisons [PS3 Vs Xbox 360] in its presentation was a mistake" and they "really have no clue" about real horsepower of the two hardware on this subject.
>
>
>
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